HomeOculus RiftFixing Common Oculus Rift CV1 Issues.

Fixing Common Oculus Rift CV1 Issues.

In this article, you will learn how to fix some of the common issues with the Oculus Rift CV1 VR headset.


When using the Oculus Rift CV1 virtual reality headset, unexpected “surprises” of both software and hardware nature may occur. About how to fix some of them, we will tell you in this article.

How to fix desktop minimization in Oculus Dash when playing through SteamVR.

Since a certain SteamVR update, there has been such an annoying problem as the random minimization of the desktop window in Oculus Dash when launching a game through SteamVR, which does not allow you to fully use the computer without removing the headset.

To fix this problem, just add the Vrmonitor program to the Oculus library, for this:

  • Go to the Library tab and click on the plus on the top right.
  • Click on the caption below “Add it here”
  • Navigate to the location of the SteamVR that is installed on your computer. Default is C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\win64
  • Select the vrmonitor.exe application and click open.
  • The application should be successfully added to the library.

This should fix the problem. You don’t need to run the vrmonitor.exe app itself from the Oculus Home library, launch SteamVR in the Steam app as usual.

The controller flies/shuts down during intense play, such as when playing Beat Saber.

First, it is worth checking the location of the Oculus sensor cameras so that nothing blocks their view and the distance to the headset and controllers is no more than 3 meters. If even one of the two cameras loses the controller, the tracking quality deteriorates significantly and the controller starts to “float”. In our experience, further than 2.5 meters, tracking accuracy already deteriorates.

Secondly, there are problems with the software, when the accuracy drops due to a bug in the new version of Oculus Home. For example, this happened in version 1.39, when there was an update and improvement of camera tracking for the Oculus Rift S headset, which significantly improved tracking in the dead zones of the headset cameras, but at the same time, according to numerous observations (including VR game developers), significantly controller tracking for the first generation CV1 headset has deteriorated.

The fact is that both headsets use the same Oculus Home program and even allow you to connect both headsets to your computer (however, only one can work at a time). Here it remains only to wait for the software update.

Thirdly, there is a known problem with the location of the battery in the battery compartment of the Oculus Touch controllers, which leads to the fact that during a sharp movement, parallel to its location, the battery under the action of centrifugal force presses on a weak spring and the electrical contact at the plus is lost for a split second, which leads to the controller turning off and, accordingly, the loss of its tracking.

This is most evident when playing Beat Saber on Expert and Expert+ difficulty levels, in some songs where a similar movement pattern is present. It is fixed by fixing the battery so that it does not “crawl”, for example, using several layers of folded paper or other improvised means.

Loss of sound in the headphones after a certain period of operation of the headset.

This problem is a manufacturing defect and consists in the fact that with frequent removal / putting on of the helmet and shifting of the adjusting strap, the cable that goes to the headphones inside the rim wears out and bends – the sound disappears.

If this has already happened, all that remains is to replace the cable with a new one. If everything works fine, it is worth prophylactically fixing the mount to the required head size and once again not pulling it back and forth. For 2.5 years of operation of the headset and its very careful use, we still do not have such a problem.

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